@Lloyd / Projects / Descent

Descent

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Descent

Descent is a pixel-art mining game for iPhone. You pilot a drilling pod deep underground — mining ore and gems, dodging hazards, and hauling your loot back to the surface to upgrade your rig and descend even deeper.

It’s built with SpriteKit on top of a deterministic, Foundation-only simulation core. Everything is procedural: the terrain, the pixel-art textures, the voxel-style models, even the audio and haptics are generated in code.